QuestMaster Terminology
ALBW
A Link Between Worlds
API
Application Programming Interface - used by developers to add new features
Blueprints
Planned feature for sharing dungeon sections, facilitating collaborative design
Boo and Moo
Specific game terms explained through community discussions
CP
Checkpoint
EA
Early Access, the current phase of the game's development where features are being refined and expanded
FMOD
Audio engine used in the game
GWP
Gustwind Palace - one of the game's themes
JSON
JavaScript Object Notation, used for dungeon file formatting
Lucky's Locks
Minigame in Castle Town
MB
My Bad
mod.io
Platform for managing user content and profiles
Modding
The act of modifying the game to add new content, such as custom dungeons and pets
MP
Multiplayer
NDA
Non-Disclosure Agreement
NPC
Non-Playable Character
NSO
Nintendo Switch Online
OW
Overworld
QA
Quality Assurance, responsible for testing updates
QM
Quest Master
QMC1
Quest Master Contest 1, a community event for dungeon creators
QMPR
Quest Master Puzzle Race, a community event for puzzle challenges
QoL
Quality of Life
SDM
Super Dungeon Maker
SMM2
Super Mario Maker 2
Steam Workshop
A platform for sharing and downloading mods and custom content for games
Tattle Totems
Interactive objects displaying text when activated, potentially by players or environmental triggers like arrow traps
TOTK
Tears of the Kingdom
UGC
User-Generated Content
UI
User Interface
WIP
Work In Progress, for features still under development
WR
World Record - fastest completion time of a dungeon
YAML
A human-readable data serialization standard used for configuration files
